Archive for July, 2006

The Team is Growing

Most of my gaming friends have sworn to help. You can help, too. Tell me all about free wiki hosts that handle development projects well.

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To Evan From Andrew

Open your birthday card.

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Mud RPGs and Poo

That’s Multi-User Dungeon (Multi-User Dimension), Role-Playing Game, and Python Object Oriented (from MOO: MUD Object Oriented). I really really want to create a text video game. My achievements so far are:

Hotel - Java For Dummies’ array example.

Monkeyprog - Feed the monkey. Train the monkey. Buy toys. Monkey performs, you receive money. PETA, comment at will. It was just a practice program I wrote in junior high.

Anyway, My current games are:

LieroX, a real-time version of the 2D Worms. There is are (underdeveloped) clones, Java Vermin Exterminator, and Python FLAMEingo.
Digital Paintball, a Quake mod.

And the first of many I will use to base my own: Revenge of the Jedi, a MUD.

I’ve got too many ideas now to think straight. I want:

Triggers

Scripts/mods

ASCII graphics like this:

###x#++##

Looks like character x is about to pickup two health items.

Because 1) I don’t know graphics yet and 2) ASCII art just looks so cool. I’m a level 50 Geek.

Telnet, SSH, HTTP, and HTTPS interfaces.

Probably SQLite for the database; I’m in too much of a rush to setup MySQL.

So much scripting/modding that players can create and customize their own homes, clubs, secret hideouts, barracks, chat rooms (rooms in the game just for chatting), stores, and weapons, monsters, password-protected rooms, worlds, star systems, sandbox environments for newbies and experimentation.

Integration with blogs, Google/Frappr maps, forums. I want to see where a player is on Frappr. I want to be able to chat in-game with a player using IRC out of game. I want real URIs to appear in game messages, e.g., visit some_player.wordpress.com for information to get to the next level.

I want this to be one of those games that mixes real VoIP phone calls with game fantasy. I want to have to ask myself at the end, who did I contact (in and out of game) that was a bot? Will that “official tutorial” help me with my stats or get me killed?

I also hope to create tools just for this purpose:

Custom telnet client with color highlighting, logging, referred links (e.g. ftp://awesome.mod.com and yim://helperbot open the player’s clients. The wiki for this game would also be editable from inside the game.
Web and/or “rich app” to create maps, triggers, weapons, and items.

Player hompages. Social site, the works.

If it’s going to be free and support a lot of players (please play it!), the project will need funds. I think it would be cool to have actual advertisements in-game. Character getting hungry? Buy a Coke. Need a job? Get points (or some credit score thing) for technical assistance. Manage the forums. Here, hierarchal security levels would be important.

So basically I want to make OpenWoW.

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Friend + Mapper = Frappr

I like Frappr’s maps groups. My main site will still be WordPress., but I’m going to use my Frappr as the center of my clubs/orgs, as it has good forums. I’m starting to dislike Flickr. The overall site is great, but the policies and practices like requiring premiums to create four photo albums or any decent “upload bandwidth per month”. They can do a lot better job getting their money from advertisements like Google and Yahoo — their whole site is pictures! I like the clean layout, but I’d sacrifice my attention to small advertisements for more power. I’m not getting a deviantART account; no one’s going to check my gallery out when every five clicks gets interrupted with “Click here to continue to deviantART”. Ungh. Web 2.0 means adclick and spyware sucking your blood. At least Hotcaptha makes filling out forms sexy. Click the hotties to convince the server you’re not a bot. I’m out.

 

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Slickr

Replacing the Pong Clock on my computer is one of many Flickr screensavers, Slickr.

Slickr on dual monitors

I had to change the image link. Seems the Slickr team removed all screenshots but this one.

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